
Passionate about video games from a very young age, I successfully moved from medical innovation project management to game design in 2021. Since then, I had the wonderful opportunity to be Maliki: Poison of the Past's main game designer at Blue Banshee Games, working on all aspects of design: systems, content creation, levels, narrative pacing...
While training to learn new skills, I am currently developing my own personal projects using GDevelop, looking to collaborate with other freelance professionals (artists, sound designers...) and stakeholders specific to indie game development (specialised editors, marketing partners, etc...).
My creative influences are diverse, as I am also an improv comedian (imrovised musicals, theatersports...) and a musician (DJ, piano, singing, music composition).
Still keeping an innovative mind, I love building soulful experiences at the crossroads of many worlds, as I believe we only scratched the surface of what video games can be.
Please feel free to contact me by email for any collaboration opportunities!
