Game Design - Porfolio

Passionate about video games from a very young age, I successfully moved from medical innovation project management to game design a few years ago. Then, I had the wonderful opportunity to be Maliki: Poison of the Past's main game designer, working on all aspects of design: systems, content creation, levels, narrative pacing...
While training to learn new skills, I am currently looking for a position within a nice team, eager to develop soulful and innovative experiences.
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My creative influences are diverse, as I am also an improv comedian (imrovised musicals, theatersports...) and a musician (DJ, music composition). This broad range of experiences makes me particularly adaptable, creative, and well-organized.
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Please feel free to contact me by email for any collaboration opportunities!
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